A roughcut, assembled
before you start.
CutCompose reads your script, storyboard, and footage, then lays out a first assembly directly inside your Adobe Premiere Pro project, so the edit begins from a structured starting point, not a blank timeline.
In development · A public waitlist will open later
From pre-production materials to a first cut.
The first assembly is necessary work, but rarely creative work — combing footage, matching it to the script, laying selects onto a timeline. CutCompose does that opening pass, and hands you an edit that is already taking shape.
Everything on your machine
CutCompose processes your scripts and footage entirely on your own computer. Nothing is uploaded — client NDAs stay intact.
Inside your project
It builds bins, sequences, and markers directly in your open Premiere Pro project, not in a separate app you have to export from.
Built for commercial work
Designed for advertising and short formats — 30-second spots, branded content, manifesto films — where a fast, solid first cut saves real hours.
Four tools, one workflow.
CutSync, CutCompose, CutMap, and CutBridge cover a Premiere Pro editor's work from the set onward — from getting the footage in, through the first assembly and keeping the project legible, to the finishing handoff.
CutSync, on set
Brings footage from the video assist into Premiere Pro and onto the editor's drive while the shoot is still running.
Explore CutSync →CutCompose, the start
Builds the roughcut from your script, storyboard, and footage, so editing begins from a structured assembly. In development.
CutMap, through the edit
Keeps a long project legible — bins and sequences as a visual map, with versioning and status tracking.
Explore CutMap →CutBridge, the handoff
Packages the finished cut for color, online, and sound — interchange files and burn-in references, cleanly structured.
Explore CutBridge →